Bonjour à tous,
Je créais ce sujet pour mettre les différents patch sur le portage d'iron front libération 1944 sous arma 2 et arma 3.
J'actualiserais ce message dès qu'une nouvelle version sortira.
26 décembre 2013.
Patch 1.06 et 1.01 pour le DLC :
[*]Based on the unpublished AWAR 1.06 patch
[*]Hundreds of improvements and fixes
[*]New: Air Force units by Lennard
[*]New: stormtrooper tank units by Stagler
[*]New: Polish guerrilla units by Panzer_Baron - AWAR Dev
[*]New: Improved explosion effects by SofD - AWAR Dev
[*]New: reload animation for Garandgewehr
[*]Rapid fire mode for M1918A2 BAR
[*]German infantry models improved
[*]U.S. Infantry models improved
[*]Various models of weapons improved
[*]Various vehicle models improved
[*]Various performance and netcode improvements
[*]Updated and additional unit groups for the editor
[*]Improved animations for vehicle crews
[*]The towing of artillery improved
[*]Fixed some weapon names / descriptions
[*]And a lot more!
Le lien vers Bohémia :
http://forums.bistudio.com/showthread.php?170686-Iron-Front-Liberation-1944-v1-06-community-patch-available-%28Arma-version-only%29
Le lien vers le forum fan avec screenshot à l'appui.
http://ironfront.forumchitchat.com/post/conversionpatch-1-06-promotion-screenshots-6586844
Je viens de voir qu'ils ont utilisé ma vidéo pour montrer les effets d'explosions
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15 janvier 2014.
Patch 1.07 et 1.02 pour le DLC :
[*]Added: Polish troops with clothing (A3 only).
[*]Fixed: Cars are indestructible.
[*]Fixed: Secondary explosions of tanks are created multiple times in some cases.
[*]Fixed: Mines are causing massive RPT spam and slowdowns.
[*]Fixed: Error with the Panzershreck smoke trail in Arma 2.
[*]Fixed: Market object can cause visual glitch in A2:CO.
[*]Fixed: Omaha map has Polish placenames.
Le lien vers bohémia :
http://forums.bistudio.com/showthread.php?171567-Iron-Front-Liberation-1944-v1-07-community-patch-available-%28Arma-version-only%29
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19 janvier 2014.
Patch 1.08 et 1.03 pour le DLC :
[*]Added: Make DLC weapons support A3 muzzle flashes.
[*]Added: Make DLC weapons support A3 effects.
[*]Fixed: Cars are indestructable under certain conditions.
[*]Fixed: Market object crashes the game in A2:CO.
Le lien vers bohémia :
http://forums.bistudio.com/showthread.php?171787-Iron-Front-Liberation-1944-v1-08-community-patch-available-%28Arma-version-only%29
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16 mai 2014.
Patch 1.09 et 1.04 pour le DLC :
[*]Added: Convert tanks to use new PhysX simulation (PzKpfw IV Ausf.H, PzKpfw V Ausf.A Panther, SPG StuG III Ausf.G).
[*]Added: Convert cars to use new PhysX simulation (Kubelwagen, Willys MB, Scout M3, Studebaker US6, ZiS-5V).
[*]Fixed: materials parameters are not applied to infantry weapons.
[*]Fixed: LIB_M1A1_Bazooka crashes the game.
[*]Fixed: Tank gun reticles are not working.
[*]Fixed: Lack of viewfinder adjustment device GUI element for gunner optics view: PaK40, ZiS-3, StuG-III.
[*]Fixed: As infantry one still has the old weapon interface.
[*]Fixed: Grenade type is not shown in the top right display.
[*]Fixed: Third person view camera angle of infantry is different to Iron Front standalone.
[*]Fixed: Artillery disappears after hitching.
[*]Fixed: Missing Sound Details in Trigger Effects.
Le lien vers Bohemia :
http://forums.bistudio.com/showthread.php?177817-Iron-Front-Liberation-1944-v1-09-community-patch-available-%28Arma-version-only%29
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1 juin 2014.
Patch 1.10 et 1.05 pour le DLC :
[*]Added: more converted wheeled models to use new PhysX simulation (BM13 'Katyusha', Opel Blitz family, Studebaker US6 (Open), ZiS-5V (Repair), ZiS-5V (Fuel), ZiS-5V (Ambulance)) (tierprot).
[*]Added: Soviet PL-1 Parachute - classes: B_LIB_Parachute_PL, Lib_sov_Parachute_F (Kostya).
[*]Changed: improved wheeled models (tierprot).
[*]Changed: improved PhysX behavior of cars (tierprot).
[*]Changed: improved sounds of cars (tierprot).
[*]Changed: added exhausts for cars (tierprot).
[*]Changed: epeImpulseDamageCoef for cars (tierprot).
[*]Changed: added Shield useraction for LIB_Scout_m3 (tierprot).
[*]Changed: improved tank models (Shvetz).
[*]Changed: improved PhysX for tanks (Shvetz).
[*]Changed: improved sounds for tanks (Shvetz).
[*]Changed: added new AnimationSource for PzKpfwV (Shvetz).
[*]Changed: updated textures of PzKpfwIV_H (Shvetz).
[*]Changed: sound volume of vehicle weapons (Shvetz).
[*]Changed: magazine reload sound volume of infantry weapons (tierprot).
[*]Changed: LIB_PISTOL inheritance.
[*]Fixed: path to sky textures.
[*]Fixed: floating DLC/US vehicles.
[*]Fixed: disabled RenderTargets for cars not yet converted.
[*]Fixed: disabled all old sound definitions of cars.
[*]Fixed: Li-2 cannot use PhysX simulation yet as the model is not yet adjusted.
Le lien vers Bohémia :
http://forums.bistudio.com/showthread.php?178537-Iron-Front-Liberation-1944-v1-10-community-patch-available-%28Arma-version-only%29
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11 juin 2014.
Patch 1.11 et 1.06 pour le DLC :
[*]Fixed: [Workaround] Opening the campaign or scenario selection crashed the game.
Le lien vers Bohémia :
http://forums.bistudio.com/showthread.php?178954-Iron-Front-Liberation-1944-v1-11-community-patch-available-%28Arma-version-only%29